Profil3.com is indie games, pixels, dev logs, game jams and more. Combine your social networks in one place for painless cross-posting and more followers.
Join us
Indiedev, GameDev, Making, Indie, Playing
I was playing around with trying to make a cool flame effect yesterday using a single Unity shader. Results were neat. I posted a quick tutorial with all the shader code here: gabrielkoenig.com/ghosttime/shader-driven-flame-effect/
indie indiedev making GameDev
1 2 179 October 2016

Comments

ghosttime avatar
I was prototyping for Jettomero, yeah, but I think this particular experiment doesn't quite fit with my existing aesthetic so I'm abandoning it for now.

Sign up or log in to comment