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| Written by PenutBrain on March 23 2008
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I am making a 2 Handed Sword WK (Thanks for the inspiration Tuurboh)
I need help on what AP + SP and Equipment I should put/use...
A guide will be great...
Thanks!
My IGN is iPenut (Khaini)
~Michael
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Find JouninWolf on profil3, and see his guide.
Bands: Kai Tracid
Thanks!
Bands: My brain isn't big enough to comprehend
Wait I can't find any guide...
Bands: My brain isn't big enough to comprehend
Well, I can happily tell you that just like Cheri I AM a 2-handed Sword WK (and well aquainted with Jouninwolf as well), albet retired for now... if you're in need of any advice or clarification, I'll answer them the best way I can. 
Bands: Foo Fighters, Blink 182, Linkin' Park, Robbie Williams, Renato Zero, Will Smith
Swordman SP guide:
*IT IS IMPORTANT YOU DO THE HP SKILLS FIRST, IN THE WAY I DESCRIBE* 
5 Improving HP recovery
10 Improving HP Increase
Then, if you wanna mob:
1 Power strike
20 Slash blast
19 power strike
6 random SP (there are no other useful skills)
OR
20 PS
20 SB
6 random SP
Second job:
20 mastery
20 FA
3 threaten
20 PG
20 Booster
17 threaten/random skills (threaten is nigh on useless, but it does have SOME use)
1 spare SP (18 spare if you don't want threaten)
3rd Job:
30 Fire Charge
30 ice Charge
30 Charged Blow/Lightning charge (only raise lightning if you pap a lot)
30 Charged Blow/Lightning charge (the one you didn't max)
now, seeing as you plan to be a 2h sword user, shield mastery is useless. Magic crash is also the most useless crash skill in the warrior skill set (why would a warrior want to remove magic defence up? >_> ) So with this in mind
20 Relax (this will save you money on MP, though if you use ginseng roots by this point, you may not notice. Simply put though, maxing this has more uses than anything else available right now)
1 magic crash (for show)
11 spare SP
4th job:
The ideal build, if possible, would be
1 Rush
1 Heaven's Hammer
10 Advanced Charge Blow
20 Holy Charge
30 Blast
And then max what you want from there. Most will go for either maxing rush, achilles, or stance at that point 
if you have NO access to zakum, however, then do this:
1 Rush
1 Heaven's Hammer
Save 10 SP (for eventually getting ACB)
10/20/30 blast
20 Holy Charge
Max blast if it's unfinished.
Most of the 4th job stuff is my own opinion really, it's still so early that there are probably people who disagree with me, but I personally believe those to be the two best builds for either circumstance at zakum 
Bands: lostprophets, Hikaru utada, puffy Amiyumi, Shiro Sagisu
penut a nub 
STFU foo'!
Bands: My brain isn't big enough to comprehend
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